OPEN BETA

Complete Luna x1 features

High Five · Newbie Grounds · A clear reference for every system currently announced.

01 · SERVER CONCEPT

A slow world with
a clear direction.

NeverEndingWorld is a measured High Five x1 server where every stage receives enough time to build rivalries, parties, clans, and a healthy player economy.

The Luna world starts small and grows deliberately. Open-beta progress resets before launch; after the official start, characters and history move forward with every stage.

HIGH FIVETRUE X1ONE WORLDPHASED CONTENT
02 · CURRENT STAGE

Newbie Grounds

ACTIVE BETA

A strict level 40 cap keeps every player in the same hunting grounds. With Ant Queen alive, players can create rivalries sooner.

01Max Level 40 · Up to C-Grade
02Ant Queen Alive
0320 NeverEnding Class Passives
∞Progress resets before official launch
03 · CUSTOM PARTY SYSTEM

The NeverEnding Class Passives

20 TOTAL

Every first class in the world carries a NeverEnding passive, learned at the first class transfer at level 20. Its bonus applies to the entire party.

A party is rewarded for diversity, never for stacking. Eighteen new class passives join the two Dwarven legacy blessings, bringing the complete system to twenty.

Lineage II artwork preview for NeverEnding Grit
01 / 20PASSIVE PREVIEW
01
Warrior

NeverEnding Grit

PARTY BONUS

+3% Max HP

SYSTEM RULES

Quick Q&A

01Who receives the passive bonus?+

Every nearby party member carries your class blessing. You also keep your own passive while standing alone.

02Do duplicate classes stack?+

No. Two of the same class grant the passive only once. The second Warrior brings a sword, not a second Grit.

03Does it use a buff slot?+

No. NeverEnding passives live outside the buff bar, leaving all twenty slots available for real player buffs.

04Does it affect PvP or the Olympiad?+

Damage bonuses apply against monsters, never players. Your PvE grind becomes faster while the Olympiad remains untouched.

05What about Scavengers and Artisans?+

They bring the Dwarven legacy blessings NeverEnding Luck and NeverEnding Wealth. All twenty first classes contribute to their party.

04 · WORLD FOUNDATION

Core Systems

9 SYSTEMS
Ⅰ
PROGRESSION

Stage 1: level 40 cap

The opening stage stops at level 40 so early zones, quests, classes, raids, and crafting have time to matter.

×1
PROGRESSION

True x1 pace

A long-form High Five journey where levels, materials, and group play keep their value.

∞
WORLD

Phases without wipes

New caps and content open in announced stages. Characters, items, clans, and accomplishments carry forward.

◇
ECONOMY

Craft and spoil matter

The server is built around a player economy instead of shortcuts that erase the value of gathering and crafting.

⌁
COMMUNITY

Clan stories from day one

The low-cap opening gives parties and clans space to form before the world expands.

◎
INTEGRITY

Active beta tuning

Progression data and player reports guide careful changes, with important decisions communicated publicly.

◈
SUPPORT

No pay-to-skip

Donations fund the project through account-bound support rewards, not levels, endgame gear, or progression.

↗
PLATFORM

One connected account

Registration, password recovery, the website dashboard, rankings, and the game all use the Mobius account database.

☾
EARLY SUPPORT

The Moonlit Acolyte

Meet Luna's modest level 10–40 helper and compare every lesser blessing with real player support.

Open full system →
05 · PERSISTENT PROGRESSION

World Roadmap

4 STAGES

Newbie Grounds is only the beginning. Future chapters open when Luna's population, economy, and competitive history are ready for them.

01ACTIVE

Newbie Grounds

A strict level 40 cap keeps every player in the same hunting grounds. With Ant Queen alive, players can create rivalries sooner.

  • Max Level 40 · Up to C-Grade
  • Ant Queen Alive
  • 20 NeverEnding Class Passives
02PLANNED

Awakening

The server cap opens to level 55, letting players try new mechanics, experience the Olympiad, and compete for the beautiful Orfen Earring.

  • Max Level 55 · Up to B-Grade
  • Olympiad Open for Level 52+ Players
  • Orfen Alive
  • New PvE Gear
03TBA

Age of Heroes

Beyond Awakening waits a chapter built for proven heroes. Its level cap, encounters, and rewards will be revealed when Luna is ready.

  • Level Cap · TBA
  • Epic Encounters · TBA
  • New Progression Systems · TBA
04TBA

Legacy of War

Luna’s distant horizon remains hidden. Its final shape will be forged by the rivalries, victories, and stories created by its players.

  • Level Cap · TBA
  • Endgame Chapter · TBA
  • Revealed When the World Is Ready